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Microsoft Touts HoloLens, Backward Compatibility of Xbox One

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Phil Spencer, head of Microsoft's Xbox division and Microsoft Studios, speaks at the Xbox E3 2015 briefing ahead of the Electronic Entertainment Expo (E3) at the University of Southern California's Galen Center on Monday, June 15, 2015 in Los Angeles. Microsoft is promoting the next installment in its popular sci-fi franchise, "Halo 5: Guardians," at E3. (AP Photo/Damian Dovarganes)

Phil Spencer, head of Microsoft’s Xbox division and Microsoft Studios, speaks at the Xbox E3 2015 briefing ahead of the Electronic Entertainment Expo (E3) at the University of Southern California’s Galen Center on Monday, June 15, 2015 in Los Angeles. Microsoft is promoting the next installment in its popular sci-fi franchise, “Halo 5: Guardians,” at E3. (AP Photo/Damian Dovarganes)

RYAN NAKASHIMA, AP Business Writer

LOS ANGELES (AP) — Microsoft has promised that hundreds of games designed for its older Xbox 360 will work on its newer Xbox One console, starting with a handful of titles this year. It also showed off how its HoloLens headset can be used to play “Minecraft” via hologram on a coffee table.

The presentation on Monday kicked off Microsoft’s presence at E3, the annual video game conference that draws thousands of bloggers, gamers and journalists from around the world.

In addition, the company showed footage of Xbox One games coming this holiday season, including “Halo 5: Guardians,” with multiplayer support for 24 players, up from 16 for the previous installment. And it announced “Gears of War 4” would be available exclusively to its platform next year.

The announcements come as Microsoft attempts to catch up from being behind in the console wars. It said in April it had sold 10 million Xbox One units since launch in November 2013. In contrast, Sony says that by March, it had sold 22.3 million PlayStation 4s, which launched the same month.

“If you’ve been waiting to move from your Xbox 360, now is the time,” Xbox head Phil Spencer told a crowd of hundreds at The Galen Center, an arena on the campus of the University of Southern California.

By adding backward compatibility to select games like “Mass Effect” — starting Monday for some 300,000 players in its preview program — Microsoft hopes gamers can ditch their old consoles for the newer one. It also is a dig at Sony’s PlayStation Plus subscription service, which offers older PS3 games for streaming but costs $50 a year.

“We won’t charge you to play the games you already own,” said Mike Ybarra, Xbox’s head of platform engineering.

Microsoft demonstrated how its HoloLens could herald the next generation of gaming. It’s an augmented reality headset that allows the viewer to see holograms amid the real world.

Microsoft Studios executive Saxs Persson played “Minecraft” with the headset on while staring at a wall. He also played using gestures and voice commands, interacting with the world on an empty coffee table.

A special camera allowed the audience to see what he was seeing — a perfect 3-D representation of a pixelated “Minecraft” world.

He zoomed into the scene by saying “closer” and could look through walls to see inside rooms and underground simply by moving his head inside the hologram. He could navigate by pinching his fingers and moving his arm.

Beside him, Lydia Winters, brand director for “Minecraft” maker Mojang AB, played her own character in the same world using Microsoft’s Surface tablet.

“Microsoft HoloLens gives the community a different way to play in the worlds they already love,” she said.

Microsoft didn’t announce pricing or availability.

The demo came a week after it was announced that an Xbox One controller will come with every Oculus Rift headset, a virtual reality device that also immerses wearers in fictional environments but blocks out the real world. Upcoming Xbox One games will be playable on that headset as well.

For hardcore gamers, Microsoft also announced the sale of a new $150 controller called Xbox Elite, with interchangeable thumbsticks, paddles, and buttons whose functions can be swapped around, starting in October.

Mikiyah Quinn, a Web administrator and content manager for the website TiCGM.com, said the developments were welcome, considering both the Xbox One and PS4 “lacked features” when they were released.

He highlighted the backward compatibility for older games, the ability to transfer over one’s game experience and levels to the new platform and ability to stream one’s game play on older titles through streaming video service Twitch. “Fans have been wanting these things for a long time,” he said.

Copyright 2015 The Associated Press. All rights reserved. This material may not be published, broadcast, rewritten or redistributed.

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Business

Newsom Signs Addictive Social Media Law to Protect Kids

Newsom said California’s approach focuses on the features that can encourage excessive social media use rather than taking the broader step of banning teenagers from the platforms altogether. He contrasted the measure with restrictions adopted in Australia and Malaysia that prevent teenagers from accessing social media or creating accounts.

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Gov. Gavin Newsom has signed a new California law targeting addictive social media features that can keep children scrolling, giving the state new authority to restrict how platforms engage young users.

AB 1709, authored by Assemblymember Josh Lowenthal (D-Long Beach) prohibits social media companies from giving children under 16 access to personalized feeds, including “For You” pages, as well as other features designed to maximize screen time, such as infinite scrolling and video autoplay.

The law does not prevent children under 16 from using social media. Instead, platforms must deactivate the covered features for those users.

“This is about actually addressing the problem, the scrolling, the algorithms,” Newsom said Sept. 10 during a bill-signing event in the San Francisco Bay Area.

Newsom said California’s approach focuses on the features that can encourage excessive social media use rather than taking the broader step of banning teenagers from the platforms altogether. He contrasted the measure with restrictions adopted in Australia and Malaysia that prevent teenagers from accessing social media or creating accounts. 

The law comes amid growing concerns about the impact of social media on children’s mental health and well-being. California lawmakers have increasingly focused on the design and business practices of technology platforms as part of efforts to protect young users.

AB 1709 is one of 13 youth online safety and privacy laws Newsom signed Sept.10. The package also includes measures regulating AI chatbots, increasing potential penalties for technology companies and establishing additional protections for children using digital services.

Lowenthal said the new rules represent a shift toward greater accountability for technology companies.

“We want oversight. We want accountability. We’re done asking nicely, and we’re demanding that there is a duty of care across these platforms — a duty that puts the wellness of our children ahead of profits,” Lowenthal said.

The law builds on California’s broader effort to regulate children’s online experiences. A separate law, AB 1043, will require users to provide their birth dates when setting up new phones or laptops beginning in January, with device manufacturers required to share users’ ages with apps.

Some youth online safety advocates have supported AB 1709 as a more targeted alternative to outright social media bans. Others have warned that the restrictions could make it harder for some LGBTQ+ young people to find support online and questioned how effectively age requirements can be enforced.

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Commentary

OPINION: The New American Fear – From 9-11 to AI

The terrorists didn’t invent American racism, xenophobia or political paranoia. We shouldn’t give 19 hijackers that much credit. But after 9/11, America built an enormous security structure around fear. Surveillance expanded. Wars followed. Congress created the Department of Homeland Security. TSA transformed airports. Immigration enforcement was reorganized and ICE was created.

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I was quiet about 9/11 until this week, when terrorism got an upgrade.

Artificial intelligence.

I have taken 9/11 seriously every year. Twenty-five years later, I was all “feeled out.”

I’ve gone to Ground Zero. I’ve written about the dead, the survivors, the first responders and those who survived that day only to become sick years later.

But this isn’t another column about where we were.

It’s about what America became.

For me, September 11, 2001, marks the beginning of a New America. Not the diverse, multicultural America I hoped was emerging.

This is the America that fear built.

I was 3,000 miles away in the Bay Area watching CNBC.

Then the planes hit.

The markets shut down.

And something else opened.

Fear.

At first, fear brought us together. We had a common enemy and, briefly, rediscovered a common good.

But fear is a terrible foundation for democracy.

The person we feared was initially the terrorist.

Then the Muslim.

Then the Arab.

Then the Sikh mistaken for an Arab.

Then the immigrant. The undocumented. The person at the border.

The category continues to expand.

Maybe that’s the real 25-year story of 9/11.

We went from finding common ground to looking for flaws that prove somebody doesn’t belong.

The terrorists didn’t invent American racism, xenophobia or political paranoia. We shouldn’t give 19 hijackers that much credit.

But after 9/11, America built an enormous security structure around fear.

Surveillance expanded. Wars followed. Congress created the Department of Homeland Security. TSA transformed airports. Immigration enforcement was reorganized and ICE was created.

Temporary emergency became permanent infrastructure.

Recently, Anthropic researcher Jacob Coxon quit his job and warned that people building advanced AI genuinely believe it could kill humanity by the end of this decade.

He walked away two months before his Anthropic equity vested.

That’s credibility.

President Trump has taken a different view. On Sept. 14 he called fears of AI destroying humanity a “HOAX” and declared, “WHOEVER WINS AI, WINS!” He said the only guardrail AI needs is a “STRONG AND SMART (High IQ!) PRESIDENT.”

We have built the threat.

We finance it. We feed it our words, photographs, voices, art and knowledge. We invite it into our homes and carry it in our pockets.

Americans are confronting something genuinely frightening.

AI could eliminate or transform jobs. And its increasingly powerful systems raise questions even some of their creators say they cannot fully answer.

So, the question what do we do with fear without surrendering our common humanity.

That requires real leadership and oversight from Congress, if not the president.

Trump insists Iran can’t have a nuclear weapon. But on AI, his emphasis is winning the race, especially against China.

That’s the trap.

Fear of China becomes the argument for going full speed ahead.

Twenty-five years after 9/11, we have another chance to get fear right.

Be smart enough to know what to be afraid of.

And make sure we stay in control of the tech.

We’ve got to be smarter than the machines.

About the Author

Emil Amok Guillermo is an award-winning journalist, commentator and comic monologist. He hosts a micro-talk show on YouTube. See him at Comedy Day at Robin Williams Meadow in San Francisco’s Golden Gate Park, on Sept. 20, around 2:45 p.m. Free.

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Business

Oakland Launches Aerbits Program to Identify, Report Abandoned Trash

“Aerbits, which was approved by the Privacy Advisory Commission, uses modern technology and best practices to help our crews clear trash faster and more efficiently, while our targeted outreach and enforcement strategies address the root causes of dumping. Together, we are going to get the job done.”

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Aerbits founder Brian Johnson(left) and OaklandMayor Barbara Lee launch Aerbits in Oakland.

On Tuesday, the City of Oakland launched Aerbits, an innovative new program that deploys AI-assisted aerial imaging technology to proactively detect and report abandoned trash on streets and sidewalks – to support timely and effective removal of illegal dumping.

By shifting from a reactive, complaint-based system to data-driven proactive detection, the City can deploy cleanup resources faster, more efficiently, and more equitably to the areas in greatest need. 

Approved by both the Privacy Advisory Commission and the Oakland City Council, Aerbits is the latest addition to Oakland’s comprehensive strategy to eliminate illegal dumping from the Town.

“Oakland residents and businesses deserve clean streets and today we are one step closer to a safer, cleaner, and greener Oakland,” said Mayor Barbara Lee. “Our strategy strengthens eradication, education, and enforcement efforts across every neighborhood.

“Aerbits, which was approved by the Privacy Advisory Commission, uses modern technology and best practices to help our crews clear trash faster and more efficiently, while our targeted outreach and enforcement strategies address the root causes of dumping. Together, we are going to get the job done.”

The impacts of illegal dumping on Oakland are profound, disproportionately burdening historically disinvested communities while threatening public health, safety, and economic vitality.

The City is united in taking action to remedy it – with the mayor, Council, administration, Public Works Department, community groups and more coming together to make change.

In May, the City Council approved the Illegal Dumping Expenditures Action Plan, which approves and funds multiple actions – including Aerbits – to help remedy illegal dumping.

This past June, Oakland secured $9.2 million from the Crankstart Foundation to scale up operations like Aerbits and break the cycle of illegal dumping across Oakland.

The Aerbits aerial imaging system photographs public rights-of-way to pinpoint exact locations, estimate waste volumes, and classify types of debris. This enables City dispatchers to understand the problem and efficiently deploy the appropriate crew and equipment to each site.

Built with privacy at its core, the technology contains no facial recognition, no license plate readers, and uses no personally identifying information. Aerbits takes pictures of trash – not of people.

“I founded Aerbits because I saw a major gap in the data that was available to City crews on the streets, and I wanted our children to have a cleaner environment” said Aerbits Founder Brian Johnson.

“Aerbits enables cleanups to be timelier, more effective, and more equitable. By providing real-time comprehensive data, automating the creation of work orders, and improving closure of cleared tickets, we are removing the problems that occur when relying primarily on a complaint-based system,” he said.

Aerbits is the latest milestone in the series of actions the City is taking to implement the City Council-approved Illegal Dumping Expenditures Action Plan. Recent actions taken by the City include:

  • Stricter Enforcement: Enacted a new Illegal Dumping Enforcement Ordinance increasing penalties and holding vehicle owners responsible; hired additional Environmental Enforcement Officers equipped with updated citation technology; and worked alongside State Senator Jesse Arreguin on legislation that allows the City to boot vehicles tied to repeat dumping offences. 
  • Community Resources: Reinstated the popular “Bulky Block Parties” offering residents free, convenient ways to get rid of bulky waste, alongside expanded public education campaigns.  
  • Expanded Fleet Equipment: Obtained new heavy-duty Lightning Loader trucks that allow us to clean up more volumes of debris faster than ever before. 

Rebecca Kaplan is a former City Councilmember-at-large for the City of Oakland.

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